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Have you ever wanted to work in video games? Well that's what the guys at GameBizCo Inc. do. Literally.

Join the cast of Another Videogame Webcomic as we peek behind the curtain to see what exactly goes into bringing your favorite video games to the small screen. It may be a job in video games, but it's still a job.

Dark Void (Alien Robot Nazis)

Platform: PC, Playstation 3 , Xbox 360
Price: $39.99 (PC), $59.99 (PS3, 360)

Since I started reviewing for the comic, I started to really appreciate shorter games. I like to try to balance the 30-40 hour games with shorter 6-7 hour games so I can have some semblance of a personal life. In that regard, Dark Void was a pleasant surprise. It should be a 12 hour game but ends up only lasting 6 hours.

In Dark Void, you find yourself flying through the Bermuda Triangle into a strange world ruled by the Watchers, an alien race who have been secretly helping the Nazis come to power and lead the world to war. You ally yourself with the resistance, other survivors who entered the Bermuda Triangle, who are trying to push back the invading Watchers. Among the resistance is Nikola Tesla, who invents the Rocketeer-like jetpack you begin to use against the Watchers. It's an interesting world, but it feels like there's a lot more that's not being adequately explained. You're dropped into this world and you get the absolute bare minimum of plot and explanation, often leaving you with more questions than answers.

Dark Void's gameplay shifts between a cover-based shooter while on the ground and aerial combat while using your jetpack. While on the ground, it's an adequate shooter, with nothing particularly special to differentiate it from other cover-based shooters. You can use your jetpack to hover, but that seems like a useless mechanic because you're just painting a bullseye on your chest and making it harder for yourself to aim. As you progress through the game, you can unlock six different upgradable weapons, but there's never really a reason to use one vs the others. There's nothing we really haven't seen before in other games.

In the air, it's a different story. While there is a steep learning curve to the flying controls, once you get the hang of it, you'll be dodging and weaving in dogfights with alien spacecraft and every once in a while landing on them to hijack them. Switching back and forth between the ground and the air is pretty seamless, although if someone has played Dark Void and hasn't accidentally splattered themselves by activating their jetpack indoors, well then they're either lying or haven't played Dark Void.

The game also has a few sections of vertical combat, where you use your jetpack and jump either up or down a tall structure between cover points while being attacked. It's definitely a fresh take on cover, but it feels very restrictive. You can only jump between pre-defined cover points and the sections all feel very similar. The sections aren't tedious by any means, but considering it's one of the things that makes this game stand out, they could have been better.

Overall, the game feels unfinished. Or more accurately, it feels like half a game instead of a whole game. By the time I got to the end and defeated the final boss, I thought to myself, "that's it?" I have no idea what happened in the development of this game. It almost feels as if the developers had a plan for this game and just stopped. The story is incomplete and ends abruptly, the gameplay isn't as polished and it feels like there should be something... more. I think probably a more accurate title for Dark Void would have been Dark Void 1/2.

Rating

Well, it's definitely not a buy, I know that much. It's totally short enough for a rental period, but I don't know if the game really has that much to offer. So I think Dark Void is a "pass". While there's good stuff in the game, there's just too much around those good parts that's not so good. It's an incomplete game at best.

Recommendations

I have a hard time recommending a game similar to Dark Void. There are a ton of cover-based shooters out there, I mean, I reviewed one last week which was pretty good. As for the flying stuff, I don't play a whole lot of flying games so I'm at a loss to give any real recommendation there also.

Play with the Pimps!

Um... yeah. So, we had a pretty big blizzard here a few days ago and I decided to hit up my local Blockbuster to grab a game that I could play since it was likely that I wasn't going to be able to go out for the next couple of days. They were out of the new releases, so I thought I'd check for MAG since that was the whole instigating factor for "Play with the Pimps!" Aannnd... they didn't have it. Not that they were out of it. They didn't carry it at all.

So, it looks like we might have to cancel "Play with the Pimps!", at least playing MAG. My Blockbuster might still get copies of MAG in so let's set the weekend of February 27th just in case. But while we're waiting to see how much my local Blockbuster sucks, are there any other games out there that you guys would like to play multiplayer? Let me know.


Player Two

After the resurgence of multiplayer co-op, GameBizCo Inc. hired Player Two to be the Goose to someone else's Maverick. His workload isn't quite as heavy as most of the other people working at GameBizCo Inc. and as a result, he spends a lot of time in the break room or playing computer solitaire.
First Appearance: Another Videogame Webcomic?!? An Introduction

Player One

Player One is top dog at GameBizCo Inc. Nearly every game, from Pong to Mario Bros to Grand Theft Auto, requires Player One's expertise. His cocksure and sometimes inappropriate attitude is an annoyance to his coworkers but seeing as every game needs a first player, they make due.
First Appearance: Bonus Stage! Here comes Player One!

Damsel I. Distress

Whether it be a castle, a dungeon or mystical island, Damsel always needs to be saved... and she hates it. Damsel longs for the day when she's given the role of a strong female lead character who doesn't have huge breasts with hyper accurate physics.
First Appearance: LittleBIGPlanet

Final Boss

Underneath the huge brute that is Final Boss lies a timid creature who wouldn't hurt a fly. He puts on his "angry face" when throwing barrels down ramps or breathing fire but deep down he feels sorry for doing so. He's been known to throw a game or two in the player's favor.
First Appearance: World Record

John Minion

John Minion, or Min for short, is the hardest working employee at GameBizCo Inc. Playing everything from Goombas to no name thugs, Min gets beat up on a daily basis but loves every minute of it. He always wanted to work in the gaming industry and was originally hired as an intern. After years of getting coffee, his big break came when someone called in sick... and the rest is history.
First Appearance: Watchmen: The End is Nigh

Middle Manager

Middle Manager works in the Human Resources department. He runs staff meetings and interviews prospective employees. The other 90% of his time is spent playing Freecell on his computer.
First Appearance: Another Videogame Webcomic?!? An Introduction